Could you PLEASE make it so the Ground Under the Ride does Not take on the Texture of the Path Connected to it? I would Like to put Asphalt Under a Ride and Not have it Sand if I use Sand for a Path.

Or like in RCT3 my Over the Water rides have a Metal Base but the Under Water Path connected to it but can't because as soon as I put the UWP connecting to the Ride Exit, the Platform turns into the same texture as the UWP.

Or Asphalt Paths and Concrete Basis under the Ride.

IOW, Let Us Choose the Texture Under the Ride and Not have it Default to the Texture of the Path being used/connected to it.