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Thread: Some Design Requests and Micromanagement Options

  1. #1

    Some Design Requests and Micromanagement Options

    I'd like to make sure these things get as much attention as they deserve.
    I think something that previous titles really lacked was crowd control. Guests would walk anywhere any way as long as there's a path. When you're trying to build intricate parks or projects, these are some necessities:
    1. Turnstiles - at ride entrances, park entrances, and anywhere else you think they should be put to keep traffic going in a certain direction. You could click on the turnstile and bring up a menu with whether it costs money to go through and which direction it goes in (< / > / both).
    2. Swing gates - like turnstiles, swing gates are very important in a real amusement park. You can use these for handicapped access through the park entrance or an alternative ride entrance, and they can also be a great tool for crowd control just like a turnstile. It should have a similar menu as well.
    3. Solid gates - gates and fences should be able to be placed over a path, and should also be movable instead of having to delete and rebuild. If there's a gate or wall, it would mean guests can't cross it, but can go around it or through an opening if necessary. You could also cover a whole area of path to keep guests from moving there. This way you can have one big path and not have to make them a block apart.
    4. Stanchions - we've all seen them, those poles with chains or belts on them. These are great because they're easy to move and can be manipulated to form a queue or a barrier so peeps know not to cross them. And if it's an entrance to a food stand or something, it would keep the line organized and avoid a crowd around the restaurant or food stall.
    5. Changeable queues - a queue line that everyone wants. A simple switchback, zigzag design that can be placed as needed, and then on busier ride times can have certain end pieces that can rotate in place to create a longer or shorter queue line.
    6. Lines of swing gates on the coaster station that open up and allow faster loading - we all know everyone wants this, so doooo iiiitttt
    7. On ride announcements - PLEASE do this. Rct3 allowed music to be played but I want to take it a step forward and put pre-recorded announcements in That play when the ride enters the station, as the peeps load, and when the ride is starting again.
    - ride enters station / slows down - your ride is coming to an end. Please remain seated until the ride comes to a complete stop and your restraints are open. Thanks for riding and enjoy the rest of your stay at our park!
    - peeps are loading: welcome aboard, oncoming riders! When the gates open you may enter the ride quickly and carefully. Please remember to place all lose articles in the bins or with a non riding member of your group. For your safety, please remain seated at all times and face forward. Keep your arms and legs inside the ride. Thank you and enjoy your ride!
    - when a ride is leaving the station (optional): all clear, you're outta here! Launching in 3... 2... 1...!

    And finally 8. Staff should actually interact with rides, not just stand in the booth. For bigger rides and rollercoasters there should be as many as 3-4 staff members. For a small ride that only needs 1person in real life, there should only be one or two depending on where the control booth is located, etc. this is something that really bothered me in previous RCT games.

    Anyway, these are my personal requests.
    Last edited by lohansony; 02-01-2016 at 04:43 AM. Reason: Title did not describe post at all

  2. #2
    brillant ideas !! my favorite is onride announcements !! it would add much realism in the game !!

  3. #3
    Yeah I'd extend number 7 to previously requested features like on ride actions that activate when the car moves past it.

  4. #4
    I'm going to change the title of this thread. I think it has a lot of good stuff but nobody seems to have seen it?

  5. #5
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    Glad you bumped it, there are some interesting ideas. I think changeable queues would be a bit of a pain because I know I won't feel like rotating the gates all the time. Also they seem to be struggling with making paths truly connect rather than just intersect. Maybe it has to do with hoe guest traffic is scripted--they may still see paths as lines, not as accessible areas, if you know what I'm trying to say. That's why I can't see that one being implemented.

    Yes, it would be awesome if there are at least two operators on rides, one at the controls and the other doing a quick run and checking everyone's restraints. It can even be kind of fast-forwarded because it could make things drag a lot, but it would still be cool.

    The option of gates that open for handicapped guests makes me think of how cool it would be if the game HAD handicapped guests who actually use those gates. Why not make the game totally inclusive lol. Throw in a Fast Pass kind of system while we're at it! And season passes! Getting carried away, but I love it.

    On-ride announcements would be really cool but would quickly be very annoying. I'd say the bubble in which they're audible should be incredibly small. Like you need to be zoomed practically in the station itself to hear them, or while you're riding the ride itself when it's open.

    The only time I think I see turnstiles in parks is at the entrance so I'm not sure where/if I'd use them here. Maybe I'm missing some obvious use for them.

  6. #6
    Super Member magicart87's Avatar
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    You're number 1 pick is also my first request. I would definitely like to see turnstiles at the rides! (in place of ticket booths!?) Stanchions were mentioned before on the forum. I would like this as well! Many of us have clamored for on-ride announcements in some form or fashion. I wonder what that microphone in the control booth is for!? (We can only hope!) It would be cool to upload an MP3. A TexttoSpeech system would be interesting. We type what we want the control booth operator to say...


    Last edited by magicart87; 02-12-2016 at 12:26 PM.

  7. #7
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    Quote Originally Posted by magicart87 View Post
    A TexttoSpeech system would be interesting. We type what we want the control booth operator to say...


    [/COLOR]
    LOL I'm sure we'd get a lot of ****'s Last Resort-style theme parks..."Buckle your seat belts you idiots! Or don't, maybe I want you flying off the ride. Morons. Enjoy the ride!"

  8. #8
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    Whoops, didn't realize that would be censored. It's a national chain.

  9. #9
    Junior Enthusiast Airboss's Avatar
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    For #5, here is my opinion:

    The reasons the line things switch IRL is to make us walk less. Peeps do not care haha.. So for realism maybe, but for practicality, it doesn't matter.

  10. #10
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    Quote Originally Posted by Airboss View Post
    For #5, here is my opinion:

    The reasons the line things switch IRL is to make us walk less. Peeps do not care haha.. So for realism maybe, but for practicality, it doesn't matter.
    I certainly don't mind seeing peeps run through the winding queue path, back and forth. Let's just be happy if we actually get a real connected switchback in the first place.

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