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Thread: Freeform Coaster Design Enhancement

  1. #1

    Lightbulb Freeform Coaster Design Enhancement

    Someone within the organization/community may have already thought of this but this just occurred to me after reading the last dev blog.

    One feature I would really like to see would be the ability to "auto-smooth" a design. If you're like me and like to take quite a long time to design a coaster, you can appreciate my frustration when something that looks good to me is tested and found to be appallingly intense and makes lives miserable for my handymen patrolling the exit.

    Incorporating a tool that could visualize intensity (perhaps with a heat map!) could really be helpful, especially to new fans of the game. I'm just worried that I will have even more difficulty designing fantastic coasters with the design tools already mentioned in the development blogs without breaking the laws of physics. Gravity cat not amused...

    In short, I think that fans new and old would appreciate a tool that could alter there designs slightly in build mode or show them the problem areas for additional attention would add a lot of value to the game.

  2. #2
    Passive Peep RandomMrBrick's Avatar
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    Quote Originally Posted by Dr. Shades View Post
    Someone within the organization/community may have already thought of this but this just occurred to me after reading the last dev blog.

    One feature I would really like to see would be the ability to "auto-smooth" a design. If you're like me and like to take quite a long time to design a coaster, you can appreciate my frustration when something that looks good to me is tested and found to be appallingly intense and makes lives miserable for my handymen patrolling the exit.

    Incorporating a tool that could visualize intensity (perhaps with a heat map!) could really be helpful, especially to new fans of the game. I'm just worried that I will have even more difficulty designing fantastic coasters with the design tools already mentioned in the development blogs without breaking the laws of physics. Gravity cat not amused...

    In short, I think that fans new and old would appreciate a tool that could alter there designs slightly in build mode or show them the problem areas for additional attention would add a lot of value to the game.
    Like the NoLimits 2 Depump Vertices button?
    EDIT: Realised NoLimits 2 has all the features that you requested :P
    Last edited by RandomMrBrick; 06-04-2015 at 03:33 PM. Reason: Adding

  3. #3
    I guess I haven't played that before, but it sounds like what I might be going for, yes.

  4. #4
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    FEATURES:

    • Innovative Track Builder: Create the coolest and wildest coasters imaginable with our best track editor ever!
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    New 3D builder has been confirmed^^^^^

  5. #5
    I WOULD LOVE to have heat-maps for velocity, vertical and horizontal G-forces, etc. The graphs in RTC2 where nice, but heat maps visually would have a lot to offer and be a great way to ensure a flawless design for newbies and veterans alike.

    10/10 suggestion someone get Mattlab quick lol

  6. #6
    I agree Mr. Brick. I play tons of NL2 and the depump vertices button is what your basically saying... and it helps a ton.

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