I don't know if anyone else had a problem with this, but I thought the coaster cam in Roller Coaster Tycoon 3 was poorly done. You'd get your peeps faces or hands clipping through your view, the motion was very ... I don't really know a word to describe it. It looked very rigid on slopes and turns, unlike a real roller coaster. For example, compare the footage near the end of the reveal trailer as it transitions to the gameplay coaster cam. The real life footage makes the turns look smooth but the turns on the gameplay footage look so sharp (or is that due to it being sped up?).

Is there any plans to improve this? Maybe you could show the momentum of being in the car like when it stops, you move forward a bit or lean to the direction of a banked turn? I can't really explain but hopefully you guys know what I'm talking about or share similar problems with the coaster cam.