In Scenario 03 there are places where the que seems to have been built before the rest of the path. This creates a error that the peeps can't cross the side of the area the que meets as though the fence was never forgotten when the main path was then built further. I have to delete the attached que and any small path attached directly across from it then rebuild to correct the issue. Also it would be nice if you could place lamps on the edges of elevated paths by having what looks like a I beam protrude from the base of the lamp to just under the path.