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Thread: Piece By Piece Building Sugestions

  1. #11
    Junior Enthusiast DanPlayer01's Avatar
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    Quote Originally Posted by Zacman View Post
    I would like to see half or quarter gridlines for the half and quarter walls because at the moment i have to turn off grid to connect it. then there should as be half sized roofs to match

    it would also be cool if the skeleton stall had snap points for the walls to fit perfectly with
    Great ideas.

  2. #12
    Ok so just for tidiness going to add a few things here:
    When 'hacking' scenery into the grouping system to enable elevation modification it should stop recognising the collisions (in face just get rid of scenery collision)
    When placing wall items (windows/lights etc) it would be great if there was a grid for reference when placing (not for snapping)
    Id also like to see a 'flat' wall piece

  3. #13
    Junior Enthusiast DanPlayer01's Avatar
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    Quote Originally Posted by Beaker86 View Post
    Ok so just for tidiness going to add a few things here:
    When 'hacking' scenery into the grouping system to enable elevation modification it should stop recognising the collisions (in face just get rid of scenery collision)
    When placing wall items (windows/lights etc) it would be great if there was a grid for reference when placing (not for snapping)
    Id also like to see a 'flat' wall piece
    What do you mean by flat wall piece?

  4. #14
    Without a texture so just flat but with shaders applied so it can be coloured

  5. #15
    Junior Enthusiast DanPlayer01's Avatar
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    Quote Originally Posted by Beaker86 View Post
    Without a texture so just flat but with shaders applied so it can be coloured
    Oh, I see what you mean, I agree.

  6. #16
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    The ability to change objects positions like raising rocks has been added to the game.

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