So at the moment, you can pick up staff using pincers and drop them somewhere, but they currently just go straight back to where you picked them up from because of their "pre-determined" task and inability to make on the fly decisions. Not good if they were stuck or you really need them to attend to something.

I assume that in a future update, dropping staff somewhere (like in the middle of a mess of vomit and pee), they will then attend to that area of need immediately?