Dispite all the bad comments, i see a good future for this game.
I do enjoy it.


They issues i noticed and would like to see resolved:


1. Paths:
The system to creates paths is good, but there should be more connection Nodes in
every section, so we dont have the issue connecting other paths to it.
ESPECIALLY the Large path is lacking connection nodes.
Some entire sections cannot be used...
There is also a nasty bug in the Path collision detection, making a path a dead end that cannot be deleted or attached to another path.
The FPS also takes a BIG performance hit when creating paths.


2. Snap/Grid:
I dont get it why there are 2 systems here...
I would suggest everything would snap to the Grid, and you can turn on the Grid "Overlay" to keep some things perfectly straight when building multiple objects.


3. Peeps:
Polish the walking/running Animations, add more ride animations then just "Hands up".
Group them, So we have Families instead of Lone wolves..
The Peeps also tend to Shake wildly in Rides, they are not fully attached to the ride.
Implement Anti AI Collision, so they don't walk trough each other.
They also tend to try to walk in full Ques, and then back out and try again.


4. Object placement:
I did experience a lot of issues with the Object placement.
Its really frustrating to have 100m2 and the shop wont snap to the path.
This is prob due to the Nodes issue i noted in point 1.
Also placing Benches/Trashcans is a Pain, but this is prob also related to having more connection Nodes in the Paths.


5. Graphical:
When you Zoom out, peeps are turned in to Pixels.
And they seem to Float on the paths.
When fully zoomed it looks like RTC 1...
Im playing on 2880x1080p (21:9) and the edges are stretching instead of fully rendered.
(Looks really ugly)






I will see how the next update will be.
Hope these issues can be resolved.