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  1. Some feedback would be great, considering the...

    Some feedback would be great, considering the mixed reaction this Beta is getting.
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    Look for a contact email or number on the store...

    Look for a contact email or number on the store page. They can't deny you a refund for a preorder, surely?
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    I'd prefer to delete it, not sure why that's an...

    I'd prefer to delete it, not sure why that's an odd request.
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    Same please

    Same please
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    I was fine with this forum until I started seeing...

    I was fine with this forum until I started seeing threads getting closed for no reason I could see. It seems now that threads that contain criticism or comparisons with PC get closed, which is really...
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    I doubt they've just focused on peeps, I just...

    I doubt they've just focused on peeps, I just think they've given everything an equal amount of development time so far. We haven't seen coasters or scenery yet, but I doubt they've just gone "right,...
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    I think that since the first dev blog for PC...

    I think that since the first dev blog for PC shows the peeps and how they'll react to certain things, and we've yet to see the final version of peeps in RCTW (with launch coming in less than a...
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    I was thinking about this the other day. What if...

    I was thinking about this the other day. What if we had an option similar to creating zones in Cities: Skylines, where you paint the area around a coaster and it automatically generates a fence...
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    Quickly flying by just to show us "hey, they're...

    Quickly flying by just to show us "hey, they're in there, see" isn't what I mean. In the same way we keep seeing the coaster editor, I'd like to see how some other stuff works in there. I'm worried...
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    There's a difference between spoiling features...

    There's a difference between spoiling features and assuring long time fans. There are some things we already know are in the game but we haven't seen. Those are the things I want to see, purely to...
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    I'm well aware that they were placeholders in the...

    I'm well aware that they were placeholders in the pax demo, but we haven't seen the final version of peeps and the game comes out in just over a month. Same goes for peep variety, peeps using scenery...
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    This pretty much sums up how this information has...

    This pretty much sums up how this information has made me feel. It really does come across as "We haven't made any building or structural materials for the game, since we reckon you lot have it...
  13. Screw the deluxe edition; more beta time for...

    Screw the deluxe edition; more beta time for anyone who preorders either the deluxe or standard editions please ;)
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    I want to see the final version of peeps, wider...

    I want to see the final version of peeps, wider paths and tree size variety (in the stream, all trees placed come out the same size, rather than varying like in RCT3. It looks weird.)
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    What sort of tunnels are we hoping for here?...

    What sort of tunnels are we hoping for here? Cities Skylines (portal to the black void and back again) or No Limits/No Limits 2, where it's a fully constructed concrete tunnel that looks realistic...
  16. Frisbee ride would be nice as well ...

    Frisbee ride would be nice as well

    http://upload.wikimedia.org/wikipedia/en/5/5d/Pendulus.jpg
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    Why is it when people voice there disappointment,...

    Why is it when people voice there disappointment, they have their heads bitten off by diehard fanboys? I adore RCT, I cannot WAIT to play this game, but it doesn't look like a game that is ready for...
  18. Yh, Mattlab said at the end of the livestream...

    Yh, Mattlab said at the end of the livestream that in the final build they go up to the airgates, wait, then walk onto the coaster.
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    Hope so. Peeps look stiff when they walk, all...

    Hope so. Peeps look stiff when they walk, all trees placed are the same size rather than varying the height and such and the scenery (like hedges) looks finicky to place, especially for those of us...
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    This looks nice for an alpha. This does not look...

    This looks nice for an alpha. This does not look like a 2015 release at this point. I know they keep saying it is definitely coming this year, but unless this is an earlier build than the one they're...
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    Sounds like we're getting Water Rides waaaaaay...

    Sounds like we're getting Water Rides waaaaaay down the line.

    Peeps look awful now that I'm seeing them move, hopefully that's not finished.
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    Poll: Every coaster I've seen where cars fly off the...

    Every coaster I've seen where cars fly off the track, there's a legitimate reason for it to happen. Lack of banking, too much speed, sharp inversions. When you're building in game, the track glows...
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    Presumably there will be a classic coaster...

    Presumably there will be a classic coaster building option, similar to that in RCT1 through to RCT3, where you place segments of track as opposed to stretch and moving the track yourself.
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    I guess the new path building and coaster design...

    I guess the new path building and coaster design tools take some getting used to, but everything looks just...MMMMMMMMMM! Yes! The peeps aren't too cartoony, the design of the thrill ride reminds me...
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    Poll: Graphics look nice, shadows are good, 3D is good,...

    Graphics look nice, shadows are good, 3D is good, the UI looks great, as do the various options and information presented for the player. Very nice indeed.

    Particularly interested in the UI, it...
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