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    That's not the problem with UGC -- proper...

    That's not the problem with UGC -- proper handling of removed content is. Currently, if a creator removes UGC content from the site that doesn't remove it from peoples' parks, good. But it does...
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    Huh, this looks like an issue with RCTW's...

    Huh, this looks like an issue with RCTW's UGC-handling system -- although creator's rights should of course be respected, there should be better consideration for the people who've used a given theme...
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    Well, you gotta admit -- that's constructive! ...

    Well, you gotta admit -- that's constructive! And two years old. Wonder what's current?
  4. Ableism, Accessibility, & The Farce Against...

    Ableism, Accessibility, & The Farce Against Casual Games

    An article on accessibility in gaming with some points applicable to RCTW -- I'm thinking text size and the ability to control different...
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    I think this is a great idea (there was similar...

    I think this is a great idea (there was similar in RCT3P, although simpler), but needs to be optional (there should be a toggle-box somewhere for trouble-free staff).
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    You're talking like this is either-or, that...

    You're talking like this is either-or, that having options available means they have to immediately engulf new players in an overwhelming avalanche. Also, after noting that there are non-game...
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    And if Atari/Nvizzio provide what Frontier's...

    And if Atari/Nvizzio provide what Frontier's chosen not to?
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    This is another spot where giving players...

    This is another spot where giving players customization & UGC options would take a load off of the developers and give players a better experience: we should be able to load our own path...
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    In many ways they're worse than RCT3P -- a decade...

    In many ways they're worse than RCT3P -- a decade later, this is completely unacceptable. There has to be significant improvement before we're out of early access.
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    I'd say that in this kind of a game UGC and...

    I'd say that in this kind of a game UGC and customization are a fundamental part of the point of the game, which is to build the best park you can -- not the best park some developers can, the best...
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    I think Frontier is like "this time we're doing...

    Very true.

    I think, by virtue of circumstances pushing them to the periphery, Nvizzio would do well to market this to a more niche market. Who knows....as others have said, it may be the games...
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    IANAL/TINLA...

    IANAL/TINLA: Also, if the license (like a Creative Commons license, frequently used on free open-source 3D content) says you can use it any way you like, then you're allowed to use it in RCTW. If...
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    Okay -- Atari always betrays and lies to its RCT...

    Okay -- Atari always betrays and lies to its RCT customer base, and has again, dog bites man, this is not news. Atari/Nvizzio have thown together a hastily assembled cluster-freak on an engine that,...
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    And if I'm happy with it then, then I will. But...

    And if I'm happy with it then, then I will. But not all UGC is supported equally -- I want to make Swamp Goo tiles and other things with animated materials/textures. RCTW doesn't support that yet,...
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    That's probably what PlanetCoaster showed in...

    That's probably what PlanetCoaster showed in their last 'cast, yeah. Don't think Unity can handle true voxel landscape yet, and if it can I'm wondering about the performance hit.

    What we know...
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    I want to be able to build my parks with my...

    I want to be able to build my parks with my content, therefor an excellent platform that excludes my content is less use to me than a mediocre platform that supports it. However, this isn't my only...
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    Yep, impressive -- nice work!

    Yep, impressive -- nice work!
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    Familiar from RCT3, but I consider this...

    Familiar from RCT3, but I consider this insufficient in RCTW, especially for those of us who find the current day/night cycle too fast and/or badly balanced -- that we be denied the use of this...
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    Why are you laughing-out-loud at me needing...

    Why are you laughing-out-loud at me needing something Planet Coaster doesn't provide? Okay, it doesn't hit the first tier of Maslow's hierarchy of needs -- I'm talking about what I need for a...
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    The point of this (and most customization...

    The point of this (and most customization options) is to save them work -- instead of picking one timing scheme that'll inevitably be problematic for some percentage of the customer base, hard-code...
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    I'd say make the cycle completely customizable --...

    I'd say make the cycle completely customizable -- let the player set day/night durations, seasons, and in-park clock/calendar how they want, pegged to an underlying game-clock that tracks time-based...
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    By the time we get out of early access RCTW...

    By the time we get out of early access RCTW should be able to do everything that RCT3P could do (although I'm willing to give a pass on the animals) -- it's ten years later, this is absolute baseline...
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    It made sense to me, quite evocatively. It looks...

    It made sense to me, quite evocatively. It looks to me like you're indulging in a harmful form of positive thinking, trying to make things the way you want by insisting that they are. Wishing away...
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    Title of the thread is "RollerCoasterTycoonWorld...

    Title of the thread is "RollerCoasterTycoonWorld VS PlanetCoaster", therefor PlanetCoaster vids are on-topic. And that one's particularly challenging to the RCTW team. But one thing they have going...
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    Regardless of the veracity of the OP, I have to...

    Regardless of the veracity of the OP, I have to agree with you -- these (and that "I'm a troll, please forgive me!" post) come across as spin-control.




    Your father writes ad-copy for a...
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