View Full Version : Realistic Rides

03-06-2015, 05:58 AM
As all of you im pretty much worried about the graphics. It's RCT3 at best or maybe even less.
What im even more concearned about is the realism of the rides.

When i watch the trailer i hardly see any (flat) rides that i have ever seen in real life. Most of them look ver cartoonish and "overthemed". If i didn't know what game this was i would have guessed this was Theme Park 3.

Will we have some more "realistic" rides in the final game?

And what does the trailer mean by "unlimited rides"?

03-06-2015, 07:19 AM
I was sort of hoping for a flat ride editor so you could make your own. As exists in 2 other certain games...

But anyway, the engine looks so dated with such low poly count that 'realistic' rides probably aren't possible! Rubbish graphics can just about work if everything is cartoony. But if you want realism, you need big textures and smooth curves and shapes. I suspect this is the reason everything is so chunky and cartoonish. It's all they can achieve with what they have built.