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DonSPa
10-03-2016, 12:23 AM
i made a simple vid on how to upload models to unity and adding them to the game.Most of this stuff ive been uploading ive learned pretty much on my own so there maybe better ways to do this but this is the way that has been working for me.I know theres people out there who probally would like to add to the community and maybe this tut will help.I even added files to my dropbox as an example model to help get started.Its not a great modle as in unity it is missing some texture but for learning purposes it does the job
I would advise to try and get the following programs if possible because u will need to convert either to fbx or obj,some are free and some are pay.

sketchup
3ds max
blender
autodesk fbx converter
daz studio
mixamo fuse which u can find on steam
poser 11

heres the vid tutorial
https://www.youtube.com/watch?v=BtVkdz1JESE

and my drop box for the example files
https://www.dropbox.com/s/vdwgk5975gzcgvq/uploading%20models%20to%20unity%20tutorial.zip?dl= 0

DonSPa
10-03-2016, 12:24 AM
btw this is my first attempt to make a tutorial hope it helps someone out there

Forgath
10-04-2016, 04:29 AM
More help is always welcome for people interesting in trying out building stuff on their own.
Thanks for taking the time to do this DonSPa. :)

majherbhead
10-04-2016, 07:13 AM
btw this is my first attempt to make a tutorial hope it helps someone out there

Nice! Good little video.
Beat me to it. I too Have done a Tutorial for this, with English audio. It is on steam workshop but, Would you mind if I posted link in this thread?

DonSPa
10-04-2016, 03:31 PM
Nice! Good little video.
Beat me to it. I too Have done a Tutorial for this, with English audio. It is on steam workshop but, Would you mind if I posted link in this thread?

yes go ahead and post a link, the more help and tips we have for the community the better



More help is always welcome for people interesting in trying out building stuff on their own.
Thanks for taking the time to do this DonSPa. :)

you are very welcome,i was glad to to make it and as long as it helps others it was worth the time

majherbhead
10-04-2016, 04:08 PM
yes go ahead and post a link, the more help and tips we have for the community the better
Cool. Kinda makes sense to have them in one place.

I have done 2 Tutorials, quite basic but they show how to do what's necessary to get UGC and PbP UGC in to RCTW.
Both show a simple how to on using Unity, Box Colliders, Pivot Points, Moving an object in relation to its pivot point, Sizing an object, Texturing the object, positioning the camera for the in game icons, and setting the Scripts. Then Exporting the object using the RCTW Unity Plugin and at the end of the video just loading the game up to test it works okay before setting it to public for everyone to use.

This one is for UGC content -

http://steamcommunity.com/sharedfiles/filedetails/?id=774723487

And this one is for Piece by Piece Pack of UGC -

http://steamcommunity.com/sharedfiles/filedetails/?id=774810555

Hope they help in some way.

DonSPa
10-05-2016, 12:12 AM
Cool. Kinda makes sense to have them in one place.

I have done 2 Tutorials, quite basic but they show how to do what's necessary to get UGC and PbP UGC in to RCTW.
Both show a simple how to on using Unity, Box Colliders, Pivot Points, Moving an object in relation to its pivot point, Sizing an object, Texturing the object, positioning the camera for the in game icons, and setting the Scripts. Then Exporting the object using the RCTW Unity Plugin and at the end of the video just loading the game up to test it works okay before setting it to public for everyone to use.

This one is for UGC content -

http://steamcommunity.com/sharedfiles/filedetails/?id=774723487

And this one is for Piece by Piece Pack of UGC -

http://steamcommunity.com/sharedfiles/filedetails/?id=774810555

Hope they help in some way.

good vids as well i do want to point out something i noticed and even forgot to mention in my tutorial as well.when testing in game its a good idea to make sure that any model u create that u are able to bulldozer it,because there are models that were created when the game first came out,that if u put in game u cant move them or bulldozer them once they are laid which can cause problems if u decide u wanna change ur park in areas,so its a good practice before uploading to make sure u can do this,early on when i first started doing this i ended up having to adjust the colliders and reuploading some models because i forgot to test for this