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View Full Version : Need advice on scale.



rforeman
04-23-2016, 01:05 PM
Does scale look correct? I did not create the model just converting it to RCTW. I got it off thingiverse and it was done by a guy name Gary Hancock.
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Thanks

DeadlyAccurate
04-23-2016, 03:26 PM
Hard to tell from the angle of the shot, but I don't think it really needs to be to-scale. The real Eiffel Tower is almost 1000 feet (300 m) tall, while the replica in Las Vegas, Nevada is about 540 feet (165 m).

It looks good to me, for what it's worth.

rforeman
04-23-2016, 04:21 PM
Hard to tell from the angle of the shot, but I don't think it really needs to be to-scale. The real Eiffel Tower is almost 1000 feet (300 m) tall, while the replica in Las Vegas, Nevada is about 540 feet (165 m).

It looks good to me, for what it's worth.

Thanks. This is my first go at UGC so this is kind of a learning phase.
Here is another shot.
5123 5124

gestaltermedien
04-23-2016, 06:50 PM
Thanks. This is my first go at UGC so this is kind of a learning phase.
Here is another shot.
5123 5124

I think this is not the real size but this is a great high!

Batteredbrick
04-24-2016, 07:26 AM
Looks great, Potential to put a coaster through it?

Abbittibbi
04-24-2016, 12:30 PM
The Eiffel Tower is a great idea.

Scale looks fine. No need for too immense structures that won't fit the rest. Will you have some minor themed(other french or Paris monuments) parts with it?

rforeman
04-24-2016, 03:49 PM
The Eiffel Tower is a great idea.

Scale looks fine. No need for too immense structures that won't fit the rest. Will you have some minor themed(other french or Paris monuments) parts with it?

Thanks. I may at some point. This is my first try at UGC and trying to learn Blender. I have a ways to go. As I said in another post. I did not create this model I got it off Thingiverse from a guy name Gary Hancock. All I did was load the .stl files and converted it to the file for Unity.