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  1. Forum Rules *Read before posting*
  2. RCT World, YES!
  3. Rctw brazil
  4. A few Questions
  5. Mac release?
  6. Been Waiting a LONG Time!
  7. Beta participation
  8. Coaster Station Details
  9. Closed Beta & Open Beta
  10. I'd just like to share my enthusiasm and encouragement.
  11. Dear atari
  12. Announced features
  13. Community Participation in the Development of RCTW
  14. When will there be a trailer?
  15. So were on the Atari forums
  16. Biggest Worry = Release Soon yet Almost No Info
  17. pre-order date and beta testing, and CG trailers?
  18. How much effect will the multi-player aspect have on the game?
  19. Rollercoaster Tycoon World Splash?
  20. Issues i had with RCT 3 i don't want repeated:
  21. Poll: Announced possible roller coaster concepts!
  22. RCT World custom scenery support
  23. Curved Paths?
  24. Biggest Feature that I would like in RCTW
  25. So happy this is coming!
  26. Rollercoaster Tycoon world
  27. Real Theme Parks in RCT World
  28. Tapatalk support?
  29. Boxed edition
  30. RCTW Australia release?
  31. Changes from RCT3 mistakes
  32. Do you want a splitted park?
  33. Much too cartoonish / cartoony
  34. Please make scenario's difficult.
  35. Screenshot Panorama From the Trailer
  36. Pay to Win
  37. For people that say: "It's cartoony"
  38. The KEY to this game is pretty straight forward
  39. Looks like RCT3?
  40. Christmas news?
  41. Is it what it is in the trailer?
  42. Is there going to be a boxed edition of Roller Coaster tycoon world in the USA
  43. Come on, release something
  44. Pipeworks pulls out of RCTW development...!?!
  45. Guess The Release Date
  46. Online?
  47. Bring back the long queue lines like in RCT1 and 2
  48. Working Rides -will they?
  49. Who develops RCT 4? Who is Area 52?
  50. Maximum size of parks?
  51. Thoughts so far?
  52. Will my computer be good enough?
  53. Any announcement..
  54. Admin readings
  55. RCT World for MAC
  56. RE: Updates
  57. Have are they going to release in early access?
  58. Sandbox mode?
  59. Asking for Pre-orders yet releasing almost no information on the game...?
  60. Area 52, where are you?
  61. What if..........this is just one big huge troll?
  62. Custom Scenery: Will it be a thing?
  63. The Division in our Fanbase
  64. Sharing
  65. How to make terraforming work better than in rct3.
  66. RCT:W Cross Platform Discussion
  67. Unsure what computer/laptop would cope with this game
  68. Bonus Content for Pre Orders
  69. Tester
  70. Scales?
  71. Will create a peep be returning?
  72. Developer?
  73. System Requirements
  74. Will RCTW be a strategy game?
  75. Does beginning of 2015 mean Jan or Feb?
  76. Prelease Twitch Stream
  77. Why so serious?
  78. Park Ideas
  79. Forming the worlds most Awesome RCT Amusement Park Corporation
  80. Royalty-free electric organ music?
  81. Things I Can Do Without
  82. Optimistic
  83. Just an suggestion
  84. Screenshot Analisys
  85. Question? and something to add
  86. Wished they'd post more news!
  87. So I think it's safe to assume this won't be released any time soon?
  88. Freewalk peeps
  89. Stuff that is needed for RCTW
  90. Multiplayer
  91. roller coaster car themes
  92. generic theme
  93. Only Four Themes?
  94. Blog 3 Custom Scenery?!
  95. pre designed coaster blue prints
  96. Which RCT do you most identify with?
  97. Immersion or Realism?
  98. Transportation
  99. Oculus Rift Support.
  100. All RCT World Screenshots (To Date)
  101. Mac Compatibility?
  102. Dear Mattlab/Dev
  103. Blog 3 Prep - Coaster Building
  104. The one complaint I have against RC2 and RC3
  105. New Screenshot
  106. Interactions
  107. Remember all the fake trailer and rumors about RCT4?
  108. Personal preferences
  109. Question about Coasters/Rides
  110. How not to release a game
  111. The Devlopment Team Change Mystery - Explanation
  112. Sandbox Mode?
  113. Gaming Conventions
  114. Firework and Laser Editor?
  115. To the developers, publishers and everyone else involved with RCT:W.
  116. Any idea on release date?
  117. when will the expansion packs be available
  118. Will RCTW be available in the U.S
  119. Small titbit of information
  120. Paths, Structures, and 90 Degree Limitation
  121. PC Release/Scenarios
  122. Few questions to the developers
  123. Gdc 2015
  124. Will RCTW be available on Windows 8.1
  125. Please have RTCW available on MAC
  126. Do you remember the thread in the Atari Forums?
  127. Blog 4 Prep - Playing Foundation
  128. Regional differences?
  129. RCT3 vs RCTW: Better graphics?
  130. Wonder when there next blog post will be?
  131. Oculus Rift DK2 Compatibility
  132. What do you think 'ROLLER COASTER TYCOON WORLD' means??
  133. Muliplayer Aspect of RCTW
  134. Pre Order
  135. Day and Night Cycle
  136. Coaster Stations?
  137. Gameplay Trailer
  138. Sandbox Mode?
  139. Addressing One of RTC 3's Biggest Logistical Problems
  140. How big is the presure that Area 52 games has?
  141. How to keep current users and obtain new members.
  142. A little positivity
  143. why limited information
  144. [Mega Thread] Blog post #4? Where are you?
  145. More themes I hope?
  146. RCTW and Theme Park Stuido
  147. Help!?
  148. Water Rides
  149. Animatronics
  150. RCTW vs Coaster Park Tycoon
  151. Any word on requirements and specs?
  152. Will this be a fully 64bit integrated game engine?
  153. Rollercoaster Tycoon World box art! Awesome!!
  154. Humor Blog Post #4
  155. Did we run Mattlab away from the fourms?
  156. Please no park limit
  157. Some random disturbing thought
  158. How did everyone end up playing there first game of RCT
  159. What can we expect in terms of a single player campaign?
  160. Closed Alpha
  161. B&Ms? Intamins? Vekomas? Can someone please explain!
  162. Gdc '15
  163. being a nuisance
  164. This is all just a troll?
  165. What if AREA 52 is backing out? another change in developers?
  166. We will get some nes from GDC?
  167. Why not just do it now?
  168. Mattlab, Be honest with us.
  169. Will RCTW Flop??
  170. RCT World release date confirmed!!?
  171. Where's the dev blog???
  172. A concern with spline based coaster construction system
  173. Quene/waiting Lines?
  174. RCTW - Mac Version
  175. Gameplay trailer
  176. Just Wish It Wasn't So Cartoonish
  177. Box Art Using Game Assets
  178. It's GDC week !!!
  179. If there is time, please add better supports
  180. Does anyone know?
  181. Are We Really Getting The Same Old Supports?
  182. Does Scream Ride give away the direction of coaster design in RCTW
  183. The new RCTW website
  184. Release date Leaked?!?!?!
  185. New Boxart Photo
  186. Mattlab?
  187. Gameplay Teaser is out!
  188. RCTW Steam page now up!!
  189. Gameplay Trailer online
  190. Not buying!
  191. No shadows, fullbright game preview.
  192. Teaser Gameplay Trailer Breakdown!
  193. A plea to Atari
  194. Gameplay Trailer Inconsistency
  195. System Requirements
  196. Who's Disappointed?
  197. New screenshot
  198. I think it's a fake trailer
  199. What are your opinions on the NEW RCTW Trailer PLEASE BE HONEST!
  200. RCT3 Had Better Graphics!
  201. RCTW UI Preview?
  202. Roller coaster tycoon world production blog number five humor not real don't be lion
  203. Well
  204. Where is mattlab?
  205. chat?
  206. People need to notice this.
  207. AREA 52 Games?
  208. We are the wrong audience
  209. Can we have some answers please?
  210. Waterslides & Pools confirmed
  211. Were they at GDC
  212. At least customs scenery is confirmed
  213. I need to know...
  214. New Teaser = Horrible
  215. It's a Marketing Stunt!
  216. Did anyone else recognize the recreation of Six Flags Magic Mountain in the trailer??
  217. Your reaction: the next dev blog contains the quote...
  218. Questions and What I want to see...
  219. So about that monorail in the trailer...
  220. positive note for mattlab and developers
  221. A Hopeful Note About RCTW Graphics
  222. This picture describes the trailer 100%
  223. The part that really frustrated me isn't the graphics.
  224. Atari, Area 52, you both got us good
  225. Theme park review DRAGS the developers of RTCW
  226. Based on the recent trailer, will you buy RCT World?
  227. 2013, 2014, 2015... 2016. Maybe?
  228. Who is Area 52?
  229. Realistic Rides
  230. Night time / Lights
  231. Did news of other games make Atari give up?
  232. Atari/Area52 watch this and think over your current plans
  233. I feel sorry for the mods today...
  234. The trailer was from August last year!!!!!
  235. Fireworks / LAsers / Jets
  236. Does Area52 acutally hae anything to do with RCTW now?
  237. Surprised no one pointed this out?
  238. Dev Blog 5? You 'round here?
  239. Omg guys the game is rct3d
  240. This game simply cannot be published
  241. My theory on what happened
  242. Ok think that's enough!
  243. Why is everyone ignoring the fact that mattlab promised a new blog this week?
  244. Help me compile the information.
  245. Neues Info Video von mir (Keine schlechten neuigkeiten ;))
  246. Theory on the recent RCTW "teaser trailer"
  247. Atari why
  248. Why Switch From Pipeworks?
  249. What damage has been done today?
  250. Why graphics are important in my opinion for RCTW